One of the most annoying parts of Episode 3 for me (listening to him wheeze), and it was never explained in the movies. That got me to thinking that some folks out there might not know the whole story there…
The answer lays in the the original (2005) Clone Wars mini-series on the Cartoon Network, and how it tied directly to Episode 3.
The 25 episode series covered highlights of the time between Episode 2: Attack of the Clones and Episode 3: Revenge of the Sith. During that series, Grievous is shown to be nearly unstoppable as he takes out Jedi in various outposts around the galaxy…
Then came Episode 25.
Episode 25 led right up to the events of Revenge of the Sith. The series literally ended with Palpatine’s staged abduction and the escape to the separatist fleet above Coruscant. Grievous was in command of the “kidnap” team and took out a few Jedi along the way. Then… at the escape shuttle… he met Mace Windu.
BAD things, man… BAD things:
ONE “hit”… Just one. 🤣😁🤣😂😁😄 😎
Which just goes to prove; there’s two people in the universe you don’t screw with: Mace Windu and the Batman.
And THAT is the story of how Grievous joined Weezer and ran from Coruscant like a screaming little school girl.
That story has been “retconned” since then thanks to comic book authors at Disney’s Marvel branch wanting to put their spin on things AND Lucas deciding he could make more money with a second edition of the Clone Wars. Still, nothing else really explains the wheezing and clutching his chest in Revenge of the Sith.
Diehard fans know this, but Samuel L Jackson’s lightsaber had “BMF” engraved on it.
Yep, bad puns and Star Wars… Life is good, lol. So I was talking with Jacob over at the Sandcrawler Blog about how Disney is being a bit… random regarding what is currently ‘official canon’.
The video games are a contentious subject with a few fans but there’s multiple examples of things being cherry picked from them. The infamous TIE Defender seen in Star Wars: Rebels was first seen ages ago in the 1994 TIE Fighter: Defender of the Empire flight sim by LucasArts.
Anyway, here’s the 1994 version, launching from a Star Destroyer:
Let’s get to the headline though. What I found interesting and had forgotten about is that Star Wars: The Old Republic also had two different beam weapons that likely inspired the planet busting cannons attached to Sith fleet Star Destroyers in Rise of Skywalker
Nerd Rant: She wasn’t a Skywalker, and trying to tie her to that legacy at the end doesn’t make the sequels any better. 😛
OK, now that THAT is out of the way… First, I give you “The Gauntlet” super cannon that the Republic Trooper destroys as part of their class story line:
And secondly, “The Silencer” which the Sith Inquisitor helps complete as part of their class story line.
Both those pictures from my own in-game knowledge database.
As can be seen from the first picture, Dreadnaughts (the SWTOR version of Star Destroyers) had a split nose design, so the weapon was stuck in the nose in both cases instead of underneath.
I haven’t heard it confirmed officially, but it’s a pretty safe bet that those cannons inspired the ones seen in The Rise of Skywalker.
By the way… Grand Admiral Thrawn’s first appearance may have been in Timothy Zahn’s awesome “Heir to the Empire” trilogy, BUT he was also in TIE Fighter: Defender of the Empire long before appearing in Rebels:
The game explains why he wasn’t front and center during the original trilogy: He was off fighting a large group of renegade Imperials on the edge of the galaxy, including the scientists who developed the TIE Defender. Only fitting that he was involved in that as part of Star Wars Rebels also.
The only thing we really haven’t seen out of TIE Fighter yet as part of canon is the infamous Missile Boat:
My friends and I considered the Defender to be a pocket Star Destroyer, given it’s firepower and shields. But if the Defender was a pocket Star Destroyer, then the Missile Boat was pocket Death Star. Shielding equal to a small capital ship. A full power turbo laser in the nose, and the ability to carry and launch more photon torpedoes than a couple of squadrons of X-Wings…. oh and it had a starship equivalent of an afterburner as well for sudden lightning acceleration. I literally wiped out an entire fleet single-handedly with one (NO wingman) in the last mission of the game.
The thing is so overpowered, I’d be surprised if it ever becomes official canon.
Getting back on track…
It’s hard to say what’s officially canon out of the games. The storyline from X-Wing and X-Wing Alliance already contradicts canon, so they’ll never be official. Battlefront 1 & 2 are just shoot ’em ups. Starkiller from “The Force Unleashed” is so overpowered that he makes superweapons like the Death Star obsolete, so I doubt those games will ever be canon without some major dialing back.
Still, bits and pieces of Knights of the Old Republic, Star Wars: The Old Republic, and the Jedi Knight series are slowly becoming official. Kyle Katarn is official now I believe, and the jet pack troopers seen in Rise of Skywalker were first in the Dark Forces / Jedi Knight series also.
Looks like Rise of Skywalker borrowed alot from video games, lol.
So yeah… Star Wars canon is evolving. At first, the entire Extended Universe was cut out, but we quickly saw Thrawn added back in to start, and it’s been growing since, with bits of EU and game canon added to the (Marvel – no Dark Horse) comics and movies.
Friday Fun Day here at the blog, so time for something on the lighter side. If you’re like many Star Wars fans, you’ve probably found yourself wondering at least once what Alderaan looked like before the Death Star blew it up. We all know it looked something like this afterwards, lol:
Well, I was always curious what it had been like anyway; this peaceful utopia with no weapons (per Leia).
The only real look that I know of comes via the video game Star Wars: The Old Republic. Yes, it’s a video game, but Disney has adapted elements from different games as part of canon already, including The Old Republic. The Chiss Ascendancy being one example.
Bottom line, this may or may not be canon. My best educated guess is yes, because Disney’s overall pattern with deciding what’s canon seems to be “does it fit and would we have to pay royalties to anybody outside of our existing sphere”. Alderaan’s description fits and is from Bioware / Electronic Arts, which is inside of it’s existing realm of control.
My opinion of Disney overall has been covered in previous posts
So, What Has Been Disclosed About Alderaan?
I remember ages ago that Alderaan, at the time of the movies, had been described as a planet of artisans and tradespeople. Largely rural as well, if I recall correctly. Alderaan 3000 years before the battle of Yavin (when the game is set) was the same geographically, but different socially. It’s a mountainous planet with a very similar look to the European Alps. It has quite few rugged peaks with alpine meadows, lakes and rivers between them:
The architecture doesn’t blend with nature in the classic definition, but it’s artistic with a feel of sharing nature as opposed to dominating it, at least to me. Below is one of many mountain passes on Alderaan’s playable map area:
Alderaan, both in game lore and during the time of the movies, is ruled by a royal family with other noble houses playing advisors and lobbyists to the royals. The high ranking noble houses have lesser “vassal” noble houses that follow them, and then there’s the public. It’s fairly feudal in nature without the “serfs bound to the land” aspect.
The ruling family / house can change with the death of the king or queen, since apparently the nobles have to approve the new ruler. If there’s a disagreement, then you can end up with a civil war, which was the case in the game. House Panteer was the ruling family right up to the time of the game, and MUCH later, House Organa had the throne during A New Hope.
The high ranking noble houses are described as some of the most wealthy in the entire galaxy, and I think the House Organa palace reflects that pretty well:
The actual Alderaan royal castle makes that look like a shanty town plywood shack too.
Ergo, I think one might conclude that Grand Moff Tarken had a secondary objective in blowing up Alderaan; ending it’s economic power and influence within the Empire.
Alderaan was far from peaceful 3000 years before the movie. I already mentioned a civil war. All of Alderaan’s noble houses prided themselves on and bragged about the quality of their knights and officers, as well as their battle droids. One noble house; House Rist, even worked strictly as a guild of assassins and information brokers for the other noble houses, with no loyalty to any of them. Sounds akin to the Iga and Koga ninja of feudal Japan.
Obviously, if Leia was being honest when talking to Tarkin, Alderaan had grown a fair amount in the 3000 years leading up to the movies. The noble houses were clearly still there and holding power however.
You Stuck Up, Half-Witted, Scruffy Looking Nerf Herder!
Just about everybody remembers THIS scene from Empire Strikes Back:
Well… one of the highlights of my original time playing this game was finally seeing a Nerf! YES, they’re real, and they’re raised as farm animals and exist in the wild on Alderaan:
I thought it was a nice touch, adding them into the game, and showed the developers were true fans, LOL. Yes, that’s my pureblood Sith Adoxia that I got the screenshot with as well.
In my recent post on the EVIL of Carbohydrates, a sharp reader noticed that one of the packages had a “Made by Bimbo Bakeries” in the small print next to the nutrition label:
While amusing, there is an actual story there, and it’s similar to the utter failure of Chevrolet’s “Nova” to gain any traction (pun always intended) in Latin American markets. In short, it’s a language barrier issue.
This one is a little more obscure to trace though, because “Bimbo” isn’t originally a Latin Spanish (or even Castilian Spanish) word. Apparently it traces it’s origins to Hungarian immigrants to South America shortly before World War Two. The word means “Flowerbud” in Hungarian, and apparently there used to be a very famous bakery in Hungary named “Bimbo”
Grupo Bimbo is the Mexican parent company of the U.S. based Bimbo Bakeries. If you check labels, they currently own quite a few U.S. brands also, primarily via buy out. Thomas’s ‘English’ Muffins, Oroweat, Sara Lee, Entenmann’s, Boboli, and Hostess to name a few. Although I think they MAY have sold off SOME of Hostess.
Bimbo bought out Hostess after the company went bankrupt after not being able to meet union demands. I saw this play out first hand since there was a Hostess / Wonder Bread plant in Sacramento. Now it’s reopened as a non-union shop. I’d say there’s a lesson there in continued self-improvement instead of expecting an entry level job to support a family. I don’t do social commentary anymore though. 😉
Anyway, that’s the little bit of trivia surrounding the Bimbo name. Oddly enough, the Mexican parent company is sticking with the overall name and has since 1998 when the U.S. Branch was founded. Since the U.S. has a large Latin population AND the company is still using specific US Brand names, I’m sure they’ll do fine. It’s a little different than selling a car in Mexico whose name translates to “No (won’t) Go”, LOL.