Yep, bad puns and Star Wars… Life is good, lol. So I was talking with Jacob over at the Sandcrawler Blog about how Disney is being a bit… random regarding what is currently ‘official canon’.
The video games are a contentious subject with a few fans but there’s multiple examples of things being cherry picked from them. The infamous TIE Defender seen in Star Wars: Rebels was first seen ages ago in the 1994 TIE Fighter: Defender of the Empire flight sim by LucasArts.
Anyway, here’s the 1994 version, launching from a Star Destroyer:
Anyway, that’s one example.
Knights of the Old Republic 1’s Jedi turned Sith turned Jedi (identity crisis anyone?) Revan has also all but been confirmed as canon in Rise of Skywalker.
Let’s get to the headline though. What I found interesting and had forgotten about is that Star Wars: The Old Republic also had two different beam weapons that likely inspired the planet busting cannons attached to Sith fleet Star Destroyers in Rise of Skywalker
Nerd Rant: She wasn’t a Skywalker, and trying to tie her to that legacy at the end doesn’t make the sequels any better. 😛
OK, now that THAT is out of the way… First, I give you “The Gauntlet” super cannon that the Republic Trooper destroys as part of their class story line:
And secondly, “The Silencer” which the Sith Inquisitor helps complete as part of their class story line.
Both those pictures from my own in-game knowledge database.
As can be seen from the first picture, Dreadnaughts (the SWTOR version of Star Destroyers) had a split nose design, so the weapon was stuck in the nose in both cases instead of underneath.
I haven’t heard it confirmed officially, but it’s a pretty safe bet that those cannons inspired the ones seen in The Rise of Skywalker.
By the way… Grand Admiral Thrawn’s first appearance may have been in Timothy Zahn’s awesome “Heir to the Empire” trilogy, BUT he was also in TIE Fighter: Defender of the Empire long before appearing in Rebels:
The game explains why he wasn’t front and center during the original trilogy: He was off fighting a large group of renegade Imperials on the edge of the galaxy, including the scientists who developed the TIE Defender. Only fitting that he was involved in that as part of Star Wars Rebels also.
The only thing we really haven’t seen out of TIE Fighter yet as part of canon is the infamous Missile Boat:
My friends and I considered the Defender to be a pocket Star Destroyer, given it’s firepower and shields. But if the Defender was a pocket Star Destroyer, then the Missile Boat was pocket Death Star. Shielding equal to a small capital ship. A full power turbo laser in the nose, and the ability to carry and launch more photon torpedoes than a couple of squadrons of X-Wings…. oh and it had a starship equivalent of an afterburner as well for sudden lightning acceleration. I literally wiped out an entire fleet single-handedly with one (NO wingman) in the last mission of the game.
The thing is so overpowered, I’d be surprised if it ever becomes official canon.
Getting back on track…
It’s hard to say what’s officially canon out of the games. The storyline from X-Wing and X-Wing Alliance already contradicts canon, so they’ll never be official. Battlefront 1 & 2 are just shoot ’em ups. Starkiller from “The Force Unleashed” is so overpowered that he makes superweapons like the Death Star obsolete, so I doubt those games will ever be canon without some major dialing back.
Still, bits and pieces of Knights of the Old Republic, Star Wars: The Old Republic, and the Jedi Knight series are slowly becoming official. Kyle Katarn is official now I believe, and the jet pack troopers seen in Rise of Skywalker were first in the Dark Forces / Jedi Knight series also.
Looks like Rise of Skywalker borrowed alot from video games, lol.
So yeah… Star Wars canon is evolving. At first, the entire Extended Universe was cut out, but we quickly saw Thrawn added back in to start, and it’s been growing since, with bits of EU and game canon added to the (Marvel – no Dark Horse) comics and movies.